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21PZB-7.PZS
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INI File
|
1999-06-01
|
12KB
|
725 lines
[SCENARIO]
Time = 1400
Type = SINGLE
Duration = 12
Major = 24
Minor = 21
EndScen01 = 16,DEFEND 38,-715,618,-135
EndScen02 = 1,DESTROY TANK
EndScen03 = 1,DESTROY AFV
[ARTILLERY_MISSIONS]
Mission1 = 345,-75,0,1,5,5,0
Aggressor1 = ALLIES
Mission2 = 345,-155,0,1,5,5,0
Aggressor2 = ALLIES
Mission3 = 345,5,0,1,5,5,0
Aggressor3 = ALLIES
Mission4 = 255,-75,0,1,5,5,0
Aggressor4 = ALLIES
Mission5 = 435,-65,0,1,5,5,0
Aggressor5 = ALLIES
Mission6 = 25,-115,0,1,5,5,0
Aggressor6 = ALLIES
Mission7 = 25,-195,0,1,5,5,0
Aggressor7 = ALLIES
Mission8 = 25,-35,0,1,5,5,0
Aggressor8 = ALLIES
Mission9 = -55,-115,0,1,5,5,0
Aggressor9 = ALLIES
Mission10 = 115,-115,0,1,5,5,0
Aggressor10 = ALLIES
Mission11 = 625,-145,0,1,5,5,0
Aggressor11 = ALLIES
Mission12 = 545,-145,0,1,5,5,0
Aggressor12 = ALLIES
Mission13 = 705,-145,0,1,5,5,0
Aggressor13 = ALLIES
Mission14 = 625,-225,0,1,5,5,0
Aggressor14 = ALLIES
Mission15 = 625,-65,0,1,5,5,0
Aggressor15 = ALLIES
Mission16 = -345,-125,0,1,5,5,0
Aggressor16 = ALLIES
Mission17 = -255,-125,0,1,5,5,0
Aggressor17 = ALLIES
Mission18 = -435,-125,0,1,5,5,0
Aggressor18 = ALLIES
Mission19 = -345,-215,0,1,5,5,0
Aggressor19 = ALLIES
Mission20 = -345,-45,0,1,5,5,0
Aggressor20 = ALLIES
Mission21 = -115,-425,0,1,5,5,0
Aggressor21 = ALLIES
Mission22 = -115,-515,0,1,5,5,0
Aggressor22 = ALLIES
Mission23 = -45,-465,0,1,5,5,0
Aggressor23 = ALLIES
Mission24 = -185,-465,0,1,5,5,0
Aggressor24 = ALLIES
[AIRSTRIKE_MISSIONS]
[RENDERING]
MaxZ = 4800
Weather = Clear
[TERRAIN]
Map = 21PZB-7-T
Surface = 21PZB-7-S
Amplitude = 100
Set = Desert
[LANDSCAPE1]
Image = Tree1
Width = 64
Height = 128
Area = -1472, 830, -1471, 831
Count = 1
Distribution = RANDOM
[LANDSCAPE2]
Image = Tree1
Width = 64
Height = 128
Area = -1545, 815, -1544, 816
Count = 1
Distribution = RANDOM
[LANDSCAPE3]
Image = Tree1
Width = 64
Height = 128
Area = -1531, 796, -1530, 797
Count = 1
Distribution = RANDOM
[LANDSCAPE4]
Image = Tree1
Width = 64
Height = 128
Area = -1456, 847, -1455, 848
Count = 1
Distribution = RANDOM
[LANDSCAPE5]
Image = Tree1
Width = 64
Height = 128
Area = 360, -420, 361, -419
Count = 1
Distribution = RANDOM
[LANDSCAPE6]
Image = Tree1
Width = 64
Height = 128
Area = 256, -398, 257, -397
Count = 1
Distribution = RANDOM
[LANDSCAPE7]
Image = Tree1
Width = 64
Height = 128
Area = 396, -406, 397, -405
Count = 1
Distribution = RANDOM
[LANDSCAPE8]
Image = Tree1
Width = 64
Height = 128
Area = 385, -445, 386, -444
Count = 1
Distribution = RANDOM
[LANDSCAPE9]
Image = Tree1
Width = 64
Height = 128
Area = 245, -425, 246, -424
Count = 1
Distribution = RANDOM
[LANDSCAPE10]
Image = Tree1
Width = 64
Height = 128
Area = 263, -420, 264, -419
Count = 1
Distribution = RANDOM
[LANDSCAPE11]
Image = Tree1
Width = 64
Height = 128
Area = 403, -416, 404, -415
Count = 1
Distribution = RANDOM
[LANDSCAPE12]
Image = Tree1
Width = 64
Height = 128
Area = -535, -95, -534, -94
Count = 1
Distribution = RANDOM
[LANDSCAPE13]
Image = Tree1
Width = 64
Height = 128
Area = -595, -155, -594, -154
Count = 1
Distribution = RANDOM
[LANDSCAPE14]
Image = Tree1
Width = 64
Height = 128
Area = -552, -81, -551, -80
Count = 1
Distribution = RANDOM
[LANDSCAPE15]
Image = Tree1
Width = 64
Height = 128
Area = 765, -15, 766, -14
Count = 1
Distribution = RANDOM
[LANDSCAPE16]
Image = Tree1
Width = 64
Height = 128
Area = 718, 5, 719, 6
Count = 1
Distribution = RANDOM
[LANDSCAPE17]
Image = Tree1
Width = 64
Height = 128
Area = 675, -25, 676, -24
Count = 1
Distribution = RANDOM
[LANDSCAPE18]
Image = Tree1
Width = 64
Height = 128
Area = 688, 1, 689, 2
Count = 1
Distribution = RANDOM
[LANDSCAPE19]
Image = Tree1
Width = 64
Height = 128
Area = 485, -1305, 486, -1304
Count = 1
Distribution = RANDOM
[LANDSCAPE20]
Image = Tree1
Width = 64
Height = 128
Area = 476, -1276, 477, -1275
Count = 1
Distribution = RANDOM
[LANDSCAPE21]
Image = Tree1
Width = 64
Height = 128
Area = 470, -1295, 471, -1294
Count = 1
Distribution = RANDOM
[LANDSCAPE22]
Image = Tree1
Width = 64
Height = 128
Area = 505, -1314, 506, -1313
Count = 1
Distribution = RANDOM
[LANDSCAPE23]
Image = Tree1
Width = 64
Height = 128
Area = 885, -1962, 886, -1961
Count = 1
Distribution = RANDOM
[LANDSCAPE24]
Image = Tree1
Width = 64
Height = 128
Area = 866, -1967, 867, -1966
Count = 1
Distribution = RANDOM
[LANDSCAPE25]
Image = Tree1
Width = 64
Height = 128
Area = 866, -1925, 867, -1924
Count = 1
Distribution = RANDOM
[LANDSCAPE26]
Image = Tree1
Width = 64
Height = 128
Area = 816, -1918, 817, -1917
Count = 1
Distribution = RANDOM
[LANDSCAPE27]
Image = Tree1
Width = 64
Height = 128
Area = 870, -1910, 871, -1909
Count = 1
Distribution = RANDOM
[LANDSCAPE28]
Image = Tree1
Width = 64
Height = 128
Area = 893, -1935, 894, -1934
Count = 1
Distribution = RANDOM
[LANDSCAPE29]
Image = Tree1
Width = 64
Height = 128
Area = 881, -1899, 882, -1898
Count = 1
Distribution = RANDOM
[LANDSCAPE30]
Image = Tree1
Width = 64
Height = 128
Area = 813, -1942, 814, -1941
Count = 1
Distribution = RANDOM
[LANDSCAPE31]
Image = Tree1
Width = 64
Height = 128
Area = 788, -1947, 789, -1946
Count = 1
Distribution = RANDOM
[LANDSCAPE32]
Image = Tree1
Width = 64
Height = 128
Area = 806, -1927, 807, -1926
Count = 1
Distribution = RANDOM
[LANDSCAPE33]
Image = Tree1
Width = 64
Height = 128
Area = 815, -1975, 816, -1974
Count = 1
Distribution = RANDOM
[STRUCTURE1]
Mesh = dsrtpal
Location = 898, -1915
Orientation = EAST
[STRUCTURE2]
Mesh = dsrtpal
Location = 805, -1955
Orientation = WEST
[STRUCTURE3]
Mesh = Dsrthut
Location = 876, -1947
Orientation = WEST
[STRUCTURE4]
Mesh = GardWod
Location = 903, -1955
Orientation = NORTH
[STRUCTURE5]
Mesh = GardWod
Location = 388, -426
Orientation = NORTH
[STRUCTURE6]
Mesh = dsrtpal
Location = 408, -448
Orientation = EAST
[STRUCTURE7]
Mesh = well
Location = 393, -438
Orientation = WEST
[STRUCTURE8]
Mesh = HutA
Location = 428, -461
Orientation = EAST
[STRUCTURE9]
Mesh = HutA
Location = 425, -450
Orientation = EAST
[STRUCTURE10]
Mesh = Dsrthut
Location = 406, -460
Orientation = NORTH
[TANK_PLATOON1]
Commander = HUMAN
Name = PzIIIH 1
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = WayPt,300,-401
[TANK11]
Type = PanzerIIIH
Location = 391, -495
Orientation = SOUTH
Name = Leader
Crew = 80,80,80,80
Texture = Camo
[TANK12]
Type = PanzerIIIH
Location = 433, -536
Orientation = SOUTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Camo
[TANK13]
Type = PanzerIIIH
Location = 413, -515
Orientation = SOUTH
Name = Unit 2
Crew = 80,80,80,80
Texture = Camo
[TANK_PLATOON2]
Commander = AI
Name = CR I 2
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Order1 = Reserve,MINUTES 3
Order2 = Attack,ALL,Commitment:64
Order3 = WayPt,-20,1515
Order4 = WayPt,220,1365
Order5 = WayPt,465,1215
Order6 = WayPt,705,1060
Order7 = WayPt,915,895
Order8 = Attack,TANK
Order9 = WayPt,1025,635
Order10 = WayPt,905,365
Order11 = WayPt,635,135
Order12 = WayPt,505,-185
[TANK21]
Type = CrusaderI
Location = -290, 1692
Orientation = NORTH
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK22]
Type = CrusaderI
Location = -292, 1715
Orientation = NORTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK23]
Type = CrusaderI
Location = -290, 1740
Orientation = NORTH
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[TANK_PLATOON3]
Commander = AI
Name = CR I 3
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Order1 = Attack,TANK
Order2 = WayPt,-415,1455
Order3 = WayPt,-415,1165
Order4 = WayPt,-415,865
Order5 = WayPt,-415,545
Order6 = WayPt,-415,245
Order7 = WayPt,-115,5
Order8 = WayPt,155,-245
[TANK31]
Type = CrusaderI
Location = -420, 1710
Orientation = NORTH
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK32]
Type = CrusaderI
Location = -420, 1732
Orientation = NORTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK33]
Type = CrusaderI
Location = -425, 1755
Orientation = NORTH
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[TANK_PLATOON4]
Commander = AI
Name = CR I 6
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Order1 = Reserve,MINUTES 3
Order2 = Attack,TANK
Order3 = WayPt,-1455,-115
Order4 = WayPt,-1045,-115
Order5 = WayPt,-675,-305
Order6 = WayPt,-325,-305
Order7 = WayPt,80,-480
[TANK41]
Type = CrusaderI
Location = -1905, 105
Orientation = WEST
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK42]
Type = CrusaderI
Location = -1945, 105
Orientation = WEST
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK43]
Type = CrusaderI
Location = -1985, 105
Orientation = WEST
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[TANK_PLATOON5]
Commander = AI
Name = ST I 13
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Order1 = Reserve,MINUTES 6
Order2 = Attack,ALL
Order3 = WayPt,-730,250
Order4 = WayPt,-630,165
Order5 = WayPt,-535,90
Order6 = WayPt,-430,15
Order7 = WayPt,-325,-55
Order8 = WayPt,-225,-120
[TANK51]
Type = BStuartM3
Location = -845, 370
Orientation = NORTH
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK52]
Type = BStuartM3
Location = -847, 395
Orientation = NORTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK53]
Type = BStuartM3
Location = -845, 415
Orientation = NORTH
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[AFV_PLATOON1]
Name = AC DB 4
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,-1885,-665
Order3 = WayPt,-1545,-925
Order4 = WayPt,-1035,-1155
Order5 = WayPt,-625,-1005
Order6 = Attack,ALL
Order7 = WayPt,-525,-875
[AFV11]
Type = Daimler
Location = -2090, -260
Orientation = NORTH
Name = Leader
Crew = 80,80,80,80
Texture = Images
[AFV12]
Type = Daimler
Location = -2125, -235
Orientation = NORTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[AFV_PLATOON2]
Name = AC DB 5
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Order1 = Attack,AFV
Order2 = Attack,MG
Order3 = WayPt,-1180,85
Order4 = WayPt,-960,-35
Order5 = WayPt,-770,-140
Order6 = WayPt,-580,-270
[AFV21]
Type = Daimler
Location = -1377, 252
Orientation = NORTH
Name = Leader
Crew = 80,80,80,80
Texture = Images
[AFV22]
Type = Daimler
Location = -1395, 275
Orientation = NORTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[AFV_PLATOON3]
Name = StuGIIIB 7
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,TANK
Order2 = Withdraw,845,-1615
[AFV31]
Type = StuGIIIB
Location = 201, -555
Orientation = EAST
Name = Leader
Crew = 80,80,80,80
Texture = Images
[AFV32]
Type = StuGIIIB
Location = 235, -555
Orientation = EAST
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[MG1]
Type = GerBunkerMG2
Location = 325, -475
Orientation = EAST
Name = MG 9
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG2]
Type = GerBunkerATR
Location = 363, -353
Orientation = SOUTH
Name = ATR 11
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG3]
Type = GerBunkerMG2
Location = 285, -435
Orientation = SOUTH
Name = MG 13
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG4]
Type = GerBunkerMG2
Location = 345, -345
Orientation = SOUTH
Name = MG 14
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG5]
Type = GerBunkerATR
Location = 390, -456
Orientation = SOUTH
Name = ATR 14
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG6]
Type = GerBunkerATR
Location = 418, -433
Orientation = SOUTH
Name = ATR 15
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL